| .. |
|
glsl
|
481e2a7230
Improve terrain rendering, handle bug with no detail
|
5 years ago |
|
hlsl
|
481e2a7230
Improve terrain rendering, handle bug with no detail
|
5 years ago |
|
terrCell.cpp
|
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
5 years ago |
|
terrCell.h
|
00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
|
8 years ago |
|
terrCellMaterial.cpp
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
terrCellMaterial.h
|
481e2a7230
Improve terrain rendering, handle bug with no detail
|
5 years ago |
|
terrCollision.cpp
|
c2e74f375a
uninitialized variables-terrain
|
5 years ago |
|
terrCollision.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
terrData.cpp
|
438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
|
4 years ago |
|
terrData.h
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
terrExport.cpp
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 years ago |
|
terrFeatureTypes.cpp
|
4f472bf402
New terrain blending
|
5 years ago |
|
terrFeatureTypes.h
|
4f472bf402
New terrain blending
|
5 years ago |
|
terrFile.cpp
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
terrFile.h
|
8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
|
12 years ago |
|
terrImport.cpp
|
f7ce1efd62
Consolidates and standardizes terrain creation between the editor, asset browser and creator panel
|
5 years ago |
|
terrLighting.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
|
terrMaterial.cpp
|
438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
|
4 years ago |
|
terrMaterial.h
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
terrRender.cpp
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
|
terrRender.h
|
00e3eb6ba8
terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
|
8 years ago |