Areloch 0dddeeb6dd Corrects preload logic for projectiles to only fail if shape is specified, but failed to load %!s(int64=4) %!d(string=hai) anos
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core 47f2810e34 clients need loadModuleMaterials(); run too %!s(int64=4) %!d(string=hai) anos
data c5d0310bc3 Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check %!s(int64=4) %!d(string=hai) anos
tools 0dddeeb6dd Corrects preload logic for projectiles to only fail if shape is specified, but failed to load %!s(int64=4) %!d(string=hai) anos
Template.torsion.exports 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. %!s(int64=8) %!d(string=hai) anos
main.tscript.in 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
runTests.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos