aiPlayerObject.h 374 B

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  1. #pragma once
  2. #include "playerObject.h"
  3. //#include "T3D/components/ai/aiControllerComponent.h"
  4. class AIPlayerObject : public PlayerObject
  5. {
  6. typedef PlayerObject Parent;
  7. //AIControllerComponent* mAIControllerComponent;
  8. public:
  9. AIPlayerObject();
  10. ~AIPlayerObject();
  11. virtual bool onAdd();
  12. virtual void onRemove();
  13. DECLARE_CONOBJECT(AIPlayerObject);
  14. };