Jeff Hutchinson 7f59bc6350 Forgot to null out the datablock after being deleted when it fails to preload. 4 éve
..
test 35b33f1864 various fixes and memory corruption bug. 4 éve
CMDgram.y 02447f0996 compile fixes. 4 éve
CMDscan.cpp 02447f0996 compile fixes. 4 éve
CMDscan.l bfc0109485 fixes and some minor bc adjustment. 4 éve
ICallMethod.h 50df52ecfc more console refactor. 4 éve
SimXMLDocument.cpp 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 éve
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 éve
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 éve
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 éve
ast.h 35500a87c6 initial port of the new interpreter 4 éve
astAlloc.cpp 3e04196a53 make tests pass. 4 éve
astNodes.cpp 55c0a748b4 Don't generate op_inc whenever its used as an expression. 4 éve
bison.bat 7dbfe6994d Engine directory for ticket #1 13 éve
bison.simple 7dbfe6994d Engine directory for ticket #1 13 éve
cmdgram.cpp 02447f0996 compile fixes. 4 éve
cmdgram.h d666322a1b Merging 8 éve
codeBlock.cpp 478a04bea8 Fix DSOs and bump version! 4 éve
codeBlock.h 5cce344bb1 * BugFix: Fix a missing <vector> include for GCC. 4 éve
compiledEval.cpp 7f59bc6350 Forgot to null out the datablock after being deleted when it fails to preload. 4 éve
compiler.cpp 478a04bea8 Fix DSOs and bump version! 4 éve
compiler.h a449fadde2 hacks to make thedebugger work again. 4 éve
console.cpp 35b33f1864 various fixes and memory corruption bug. 4 éve
console.h c16b88d709 Fix temporary buffer for scripting conversions. 4 éve
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 éve
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 éve
consoleFunctions.cpp 27a4868b6e Fix buffer corruption. 4 éve
consoleFunctions.h 39d5563a8c Added type checking functions 11 éve
consoleInternal.cpp 59312d7d52 debugger support 4 éve
consoleInternal.h 59312d7d52 debugger support 4 éve
consoleLogger.cpp 35500a87c6 initial port of the new interpreter 4 éve
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 éve
consoleObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 éve
consoleObject.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 éve
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 éve
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 éve
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 éve
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 éve
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 éve
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 éve
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 éve
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 éve
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 éve
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 5 éve
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 éve
engineDoc.cpp 93500b6ac4 more changes. 4 éve
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 éve
engineExports.h eaf814f2e3 EngineExportScope(){} *can't* be initialized by default, aparantly 5 éve
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 éve
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments 5 éve
engineObject.cpp 2c1508c169 uninitialized variables-console 5 éve
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 éve
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 éve
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 éve
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 éve
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 éve
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 éve
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 éve
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 éve
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types 5 éve
fieldBrushObject.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 éve
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 éve
fileSystemFunctions.cpp 34f0f01cea Adds console function to compare file modified times 4 éve
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 éve
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 éve
optimizer.cpp 02447f0996 compile fixes. 4 éve
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 éve
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 éve
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 éve
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 éve
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 éve
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 éve
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 éve
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 éve
scriptObjects.h b56f8674cd New ScriptTickObject 13 éve
sim.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 éve
sim.h 35500a87c6 initial port of the new interpreter 4 éve
simBase.h 7dbfe6994d Engine directory for ticket #1 13 éve
simDatablock.cpp 2c1508c169 uninitialized variables-console 5 éve
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 éve
simDictionary.cpp 2c1508c169 uninitialized variables-console 5 éve
simDictionary.h bcc5459818 whitespace 9 éve
simEvents.cpp 59312d7d52 debugger support 4 éve
simEvents.h 50df52ecfc more console refactor. 4 éve
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 éve
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 éve
simManager.cpp 8fc0db21c1 Small fixes for the script interpreter. 4 éve
simObject.cpp 35b33f1864 various fixes and memory corruption bug. 4 éve
simObject.h 50df52ecfc more console refactor. 4 éve
simObjectList.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 éve
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 éve
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 éve
simObjectMemento.h bcc5459818 whitespace 9 éve
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 éve
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 éve
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 éve
simPersistSet.cpp 50df52ecfc more console refactor. 4 éve
simPersistSet.h 50df52ecfc more console refactor. 4 éve
simSerialize.cpp bcc5459818 whitespace 9 éve
simSet.cpp 1b54162580 cleanup todos 4 éve
simSet.h 35500a87c6 initial port of the new interpreter 4 éve
stringStack.cpp f056e181b7 remove unused code. 4 éve
stringStack.h f056e181b7 remove unused code. 4 éve
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 éve
telnetConsole.h 2c1508c169 uninitialized variables-console 5 éve
telnetDebugger.cpp 59312d7d52 debugger support 4 éve
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 éve
typeValidators.cpp bcc5459818 whitespace 9 éve
typeValidators.h 2c1508c169 uninitialized variables-console 5 éve