Jeff Hutchinson 1940becb2d Compilation fixes for C++20 %!s(int64=3) %!d(string=hai) anos
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colladaAppMaterial.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
colladaAppMaterial.h 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
colladaAppMesh.cpp 0e3c128ec4 slimmed down shadowvar cleanups, plus removal of an unused membervar. %!s(int64=7) %!d(string=hai) anos
colladaAppMesh.h ac7d6e6691 Updated paths for collada tdictionary.h %!s(int64=10) %!d(string=hai) anos
colladaAppNode.cpp fbfd3ed8ed clang: constructor initialization order %!s(int64=9) %!d(string=hai) anos
colladaAppNode.h ac7d6e6691 Updated paths for collada tdictionary.h %!s(int64=10) %!d(string=hai) anos
colladaAppSequence.cpp 84e8cbb4ee Revert recent style cleanup changes. %!s(int64=11) %!d(string=hai) anos
colladaAppSequence.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
colladaExtensions.cpp 84e8cbb4ee Revert recent style cleanup changes. %!s(int64=11) %!d(string=hai) anos
colladaExtensions.h c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=5) %!d(string=hai) anos
colladaImport.cpp 9c381caea2 Added initial implement of Image Types for GFX resource management %!s(int64=6) %!d(string=hai) anos
colladaLights.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. %!s(int64=7) %!d(string=hai) anos
colladaShapeLoader.cpp 1940becb2d Compilation fixes for C++20 %!s(int64=3) %!d(string=hai) anos
colladaShapeLoader.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
colladaUtils.cpp 0285e073b9 wrap all the things! %!s(int64=4) %!d(string=hai) anos
colladaUtils.h 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos