dottools 01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos() 3 anni fa
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guiArrayCtrl.cpp 539efcb1e1 Input event changes 13 anni fa
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
guiCanvas.cpp 01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos() 3 anni fa
guiCanvas.h e035aa9114 GuiCanvas Callbacks 4 anni fa
guiControl.cpp 5c83b417a5 * [GuiControl] BugFix: Don't assume a tooltip profile is going to be set when waking and sleeping. 4 anni fa
guiControl.h 35500a87c6 initial port of the new interpreter 4 anni fa
guiDefaultControlRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h 9 anni fa
guiScriptNotifyControl.cpp c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields 5 anni fa
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
guiTypes.cpp d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 anni fa
guiTypes.h 0dcd272b87 clean up more texture profile refs to kill spam 4 anni fa