JeffR 834116c513 Uncomments networking lines that ensure client has the particle's textures 3 éve
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T3D 834116c513 Uncomments networking lines that ensure client has the particle's textures 3 éve
Verve ed36cf2c5c Changes for BaseUI Update 3 éve
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 éve
app c16b88d709 Fix temporary buffer for scripting conversions. 4 éve
assets d883575d0f fix compilation flaws 3 éve
cinterface 35b33f1864 various fixes and memory corruption bug. 4 éve
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 éve
console 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. 3 éve
core 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation 3 éve
environment 382ee60d86 Sky Sorting 3 éve
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 éve
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 éve
gui 01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos() 3 éve
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 éve
lighting a05c83493e adress gl spotlights disapearing for deferred 4 éve
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 éve
materials c14c9b78c0 drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map. 3 éve
math c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 3 éve
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 éve
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 éve
persistence 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 éve
platform 2368f1d97c * Feature: Reimplement POSIX CPU information. 3 éve
platformMac 3be4f5983e * Cleanup: Remove mInstallLibrary_Vec from platformMac. 3 éve
platformPOSIX 0df555f9eb * Adjustment: Add static keyword to getCPUInformation in POSIXCPUInfo. 3 éve
platformSDL d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 3 éve
platformWin32 4a92ecf9e5 * BugFix: Remove the last remnant of 3DNow! Extensions. 3 éve
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 éve
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 éve
postFx 6474413aaf fix reported ASAN crash 4 éve
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 éve
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. 4 éve
sfx ff0e418132 fix sDefaultAmbience intialization. 3 éve
shaderGen cbf758e089 Removes the BGRA inversion when displaying vertex colors on materials 3 éve
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. 4 éve
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 éve
terrain 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 éve
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 éve
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 4 éve
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 éve
windowManager 0f81ececae Engine SDL: Use screen space coordinates for both mouse pointer set and get position 3 éve
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 éve
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 éve