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T3D
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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app
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 years ago |
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cinterface
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dd64004eaf
MacOS platform support.
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9 years ago |
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collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 years ago |
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console
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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core
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d42b1a6be8
colorPicker/swatch srgb display.
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9 years ago |
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environment
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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9 years ago |
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forest
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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9 years ago |
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gfx
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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gui
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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i18n
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6419ba1e33
localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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9 years ago |
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lighting
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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main
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8862bc2f3a
Pass by const reference
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11 years ago |
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materials
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5d38357785
Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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9 years ago |
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math
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31ed509c1c
Adds some helpful utility math functions.
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9 years ago |
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module
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4b7eea5de0
Change back "enabled" values to lowercase
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9 years ago |
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navigation
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87fb2d827b
I's not working because onNavMeshUpdate string comparation will never succeed.
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9 years ago |
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persistence
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4bc1491714
clang catch: garbage in line directives
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9 years ago |
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platform
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878fbdb609
merged into master
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9 years ago |
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platformMac
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6a1048596e
but now it works
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9 years ago |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 years ago |
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platformSDL
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cd98ee730f
Matched up platform semaphore declarations
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9 years ago |
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platformWin32
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415f4a046e
OpenGL vsync fixes.
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9 years ago |
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platformX86UNIX
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7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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9 years ago |
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postFx
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dd64004eaf
MacOS platform support.
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9 years ago |
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renderInstance
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3496c549b5
Hardware Skinning Support
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9 years ago |
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scene
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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sfx
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609b378369
The wrong array was being indexed, and the type checker didn't catch it because it was a variadic function
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9 years ago |
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shaderGen
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c6e2563a38
went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone.
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9 years ago |
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sim
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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terrain
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d46f82ef1d
re-enable face culling for the terrain
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9 years ago |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 years ago |
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ts
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45ae5e71cb
fixed lots of tabs and space
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9 years ago |
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util
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
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windowManager
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3ecbb4b7e5
fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.)
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |