Thomas "elfprince13" Dickerson 878fbdb609 merged into master 9 years ago
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T3D 45ae5e71cb fixed lots of tabs and space 9 years ago
app 45ae5e71cb fixed lots of tabs and space 9 years ago
assets 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 years ago
cinterface dd64004eaf MacOS platform support. 9 years ago
collision bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval 9 years ago
console 45ae5e71cb fixed lots of tabs and space 9 years ago
core d42b1a6be8 colorPicker/swatch srgb display. 9 years ago
environment 4c457b7f94 Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 9 years ago
forest 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 years ago
gfx 45ae5e71cb fixed lots of tabs and space 9 years ago
gui 45ae5e71cb fixed lots of tabs and space 9 years ago
i18n 6419ba1e33 localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 9 years ago
lighting 45ae5e71cb fixed lots of tabs and space 9 years ago
main 8862bc2f3a Pass by const reference 11 years ago
materials 5d38357785 Merge pull request #1636 from Azaezel/TranslucentTargetTweak 9 years ago
math 31ed509c1c Adds some helpful utility math functions. 9 years ago
module 4b7eea5de0 Change back "enabled" values to lowercase 9 years ago
navigation 87fb2d827b I's not working because onNavMeshUpdate string comparation will never succeed. 9 years ago
persistence 4bc1491714 clang catch: garbage in line directives 9 years ago
platform 878fbdb609 merged into master 9 years ago
platformMac 6a1048596e but now it works 9 years ago
platformPOSIX 6450294855 Fixes for dedicated build on linux. 11 years ago
platformSDL cd98ee730f Matched up platform semaphore declarations 9 years ago
platformWin32 415f4a046e OpenGL vsync fixes. 9 years ago
platformX86UNIX 7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 9 years ago
postFx dd64004eaf MacOS platform support. 9 years ago
renderInstance 3496c549b5 Hardware Skinning Support 9 years ago
scene 45ae5e71cb fixed lots of tabs and space 9 years ago
sfx 609b378369 The wrong array was being indexed, and the type checker didn't catch it because it was a variadic function 9 years ago
shaderGen c6e2563a38 went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone. 9 years ago
sim 45ae5e71cb fixed lots of tabs and space 9 years ago
terrain d46f82ef1d re-enable face culling for the terrain 9 years ago
testing fae1bad96c All unit tests that run now pass. 11 years ago
ts 45ae5e71cb fixed lots of tabs and space 9 years ago
util fbfd3ed8ed clang: constructor initialization order 9 years ago
windowManager 3ecbb4b7e5 fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) 9 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago