Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 anni fa
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3d b4a1d18f42 Core implementation of Physical Based Rendering. 7 anni fa
buttons e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 7 anni fa
containers 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again 6 anni fa
controls f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 anni fa
core 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 anni fa
editor f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 anni fa
game 76908eae3c Eliminate DefineConsoleMethod 7 anni fa
shiny 76908eae3c Eliminate DefineConsoleMethod 7 anni fa
theora fd715f3ef3 add loop playback to GuiTheoraCtrl 9 anni fa
utility 72af45ef69 Merge pull request #2294 from OTHGMars/GuiInputCtrl 7 anni fa
worldEditor 66cc6fb9d1 Removes current implement of shadow caching 6 anni fa