| .. |
|
3d
|
f633ef3a3d
fill in the validated variables
|
10 maanden geleden |
|
buttons
|
0fa8b97f91
Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros
|
7 maanden geleden |
|
containers
|
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
|
10 maanden geleden |
|
controls
|
0fa8b97f91
Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros
|
7 maanden geleden |
|
core
|
bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
|
8 maanden geleden |
|
editor
|
e1c01cd49a
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
|
8 maanden geleden |
|
game
|
73af7f6c3e
third case
|
8 maanden geleden |
|
shaderEditor
|
f633ef3a3d
fill in the validated variables
|
10 maanden geleden |
|
shiny
|
f633ef3a3d
fill in the validated variables
|
10 maanden geleden |
|
theora
|
2b295fb7f0
rest of virtuals removed
|
1 jaar geleden |
|
utility
|
bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
|
8 maanden geleden |
|
worldEditor
|
bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
|
8 maanden geleden |