Areloch 918509d59a Merge pull request #2225 from Azaezel/defineDistaste 7 лет назад
..
test 1449c4df57 Add some tests for engineAPI and console 11 лет назад
CMDgram.y d666322a1b Merging 8 лет назад
CMDscan.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
CMDscan.l 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 лет назад
SimXMLDocument.cpp e6e97e660c Missed a couple +1s here and there 7 лет назад
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
ast.h d666322a1b Merging 8 лет назад
astAlloc.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
astNodes.cpp d7287914c7 fix arg corruption on functioncall compilation. 8 лет назад
bison.bat 7dbfe6994d Engine directory for ticket #1 13 лет назад
bison.simple 7dbfe6994d Engine directory for ticket #1 13 лет назад
cmdgram.cpp d666322a1b Merging 8 лет назад
cmdgram.h d666322a1b Merging 8 лет назад
codeBlock.cpp abc01fd377 Fix Torque3D 64bit DSOs. 8 лет назад
codeBlock.h d666322a1b Merging 8 лет назад
codeInterpreter.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
codeInterpreter.h d666322a1b Merging 8 лет назад
compiledEval.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
compiler.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
compiler.h d666322a1b Merging 8 лет назад
console.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
console.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
consoleDoc.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
consoleFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
consoleFunctions.h 39d5563a8c Added type checking functions 11 лет назад
consoleInternal.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
consoleInternal.h d666322a1b Merging 8 лет назад
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 лет назад
consoleObject.cpp eab086e184 A buffer overflow in enumerateConsoleClassesByCategory 7 лет назад
consoleObject.h 6497ea5c76 Merge branch 'development' into issue_2115 8 лет назад
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 лет назад
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 лет назад
consoleXMLExport.cpp d9a723d533 More cats and cpys in files that xcode doesn't see 7 лет назад
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 лет назад
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 лет назад
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 9 лет назад
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 лет назад
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
engineFunctions.h 04d767ab9b stop linux/mac undefined MSVC versioncheck spam. 7 лет назад
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 лет назад
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 лет назад
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
engineTypes.h 9d01f7a973 Remove nested CLASSDOC Macro 8 лет назад
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
fieldBrushObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
fileSystemFunctions.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 лет назад
persistenceManager.cpp e6e97e660c Missed a couple +1s here and there 7 лет назад
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
scriptFilename.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 лет назад
scriptObjects.h b56f8674cd New ScriptTickObject 13 лет назад
sim.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 лет назад
simBase.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simDatablock.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
simDatablock.h 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 8 лет назад
simDictionary.cpp d666322a1b Merging 8 лет назад
simDictionary.h bcc5459818 whitespace 9 лет назад
simEvents.cpp bcc5459818 whitespace 9 лет назад
simEvents.h 3f97c2cedd Fix building on GCC 11 лет назад
simFieldDictionary.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
simFieldDictionary.h c7e12d3be7 roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption 8 лет назад
simManager.cpp 45ae5e71cb fixed lots of tabs and space 9 лет назад
simObject.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
simObject.h 8436dff732 enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting 8 лет назад
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 лет назад
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
simObjectMemento.h bcc5459818 whitespace 9 лет назад
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 лет назад
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 лет назад
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
simPersistSet.cpp bcc5459818 whitespace 9 лет назад
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 лет назад
simSerialize.cpp bcc5459818 whitespace 9 лет назад
simSet.cpp 07cf85143b fixes crash when callOnChildren 9 лет назад
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 лет назад
stringStack.cpp bcc5459818 whitespace 9 лет назад
stringStack.h 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
telnetConsole.cpp bcc5459818 whitespace 9 лет назад
telnetConsole.h 539efcb1e1 Input event changes 13 лет назад
telnetDebugger.cpp 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 лет назад
typeValidators.cpp bcc5459818 whitespace 9 лет назад
typeValidators.h 3bc15057ed exposes getters for typevalidators. 8 лет назад