Areloch 8230f8ed7c Merge pull request #2233 from CouleeApps/better-return-buffer 7 年之前
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T3D 18edce6b2e Merge pull request #2092 from Azaezel/AIAimpoint 7 年之前
afx 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
app 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
assets ae5a43de70 Asset Browser initial implementation - Asset updates. 8 年之前
cinterface 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
collision 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 年之前
console 8230f8ed7c Merge pull request #2233 from CouleeApps/better-return-buffer 7 年之前
core bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 年之前
environment b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 8 年之前
forest 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 年之前
gfx 96093bd3ec augmentation to drawArrow to allow one to explicitly define a radius. 7 年之前
gui bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 年之前
i18n 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
lighting 4a72d54782 Fix assert on exit when Basic Lighting is removed 8 年之前
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 年之前
materials bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 年之前
math bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 年之前
module 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 年之前
navigation 83aa47da1a profiling blocks for navmesh subsystem analysis 8 年之前
persistence 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
platform 34b2d91e89 Speaking of badly sized mac things 7 年之前
platformMac 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 年之前
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 年之前
platformSDL 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 年之前
platformWin32 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
platformX86UNIX 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
postFx 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 年之前
renderInstance 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
scene bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 年之前
sfx bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 年之前
shaderGen d9a723d533 More cats and cpys in files that xcode doesn't see 7 年之前
sim 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
sqlite 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
terrain bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 年之前
testing d9a723d533 More cats and cpys in files that xcode doesn't see 7 年之前
ts de67b30edc Merge pull request #2104 from OTHGMars/ScaleCollision 7 年之前
util 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
windowManager 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 年之前
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 年之前
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 年之前