macApplication.mm 2.7 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "macApplication.h"
  23. #include "windowManager/mac/macWindow.h"
  24. #include "windowManager/mac/macView.h"
  25. #include "console/console.h"
  26. @implementation macApplication
  27. - (void)sendEvent:(NSEvent*)theEvent
  28. {
  29. if([theEvent type] == NSKeyUp)
  30. {
  31. if([theEvent modifierFlags] & NSCommandKeyMask)
  32. {
  33. // These will normally be blocked, but we wants them!
  34. [[self delegate] keyUp:theEvent];
  35. return;
  36. }
  37. }
  38. MacWindow* window = [(GGMacView*)[self delegate] torqueWindow];
  39. if(window && window->isFullscreen())
  40. {
  41. switch([theEvent type])
  42. {
  43. case NSLeftMouseDown:
  44. [[self delegate] mouseDown:theEvent];
  45. return;
  46. case NSRightMouseDown:
  47. [[self delegate] rightMouseDown:theEvent];
  48. return;
  49. case NSLeftMouseUp:
  50. [[self delegate] mouseUp:theEvent];
  51. return;
  52. case NSRightMouseUp:
  53. [[self delegate] rightMouseUp:theEvent];
  54. return;
  55. case NSMouseMoved:
  56. [[self delegate] mouseMoved:theEvent];
  57. return;
  58. case NSLeftMouseDragged:
  59. [[self delegate] mouseDragged:theEvent];
  60. return;
  61. case NSRightMouseDragged:
  62. [[self delegate] rightMouseDragged:theEvent];
  63. return;
  64. case NSScrollWheel:
  65. [[self delegate] scrollWheel:theEvent];
  66. return;
  67. default:
  68. break;
  69. }
  70. }
  71. [super sendEvent:theEvent];
  72. }
  73. @end