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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include <CoreServices/CoreServices.h>
- #include "platform/async/asyncUpdate.h"
- AsyncUpdateThread::AsyncUpdateThread( String name, AsyncUpdateList* updateList )
- : Parent( 0, 0, false, false ),
- mUpdateList( updateList ),
- mName( name )
- {
- MPCreateEvent( ( MPEventID* ) &mUpdateEvent );
- }
- AsyncUpdateThread::~AsyncUpdateThread()
- {
- MPDeleteEvent( *( ( MPEventID* ) &mUpdateEvent ) ) ;
- }
- void AsyncUpdateThread::_waitForEventAndReset()
- {
- MPWaitForEvent( *( ( MPEventID* ) &mUpdateEvent ), NULL, kDurationForever );
- }
- void AsyncUpdateThread::triggerUpdate()
- {
- MPSetEvent( *( ( MPEventID* ) &mUpdateEvent ), 1 );
- }
- AsyncPeriodicUpdateThread::AsyncPeriodicUpdateThread
- ( String name, AsyncUpdateList* updateList, U32 intervalMS )
- : Parent( name, updateList ),
- mIntervalMS( intervalMS )
- {
- }
- AsyncPeriodicUpdateThread::~AsyncPeriodicUpdateThread()
- {
- }
- void AsyncPeriodicUpdateThread::_waitForEventAndReset()
- {
- MPWaitForEvent( *( ( MPEventID* ) &mUpdateEvent ), NULL, kDurationMillisecond * mIntervalMS );
- }
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