Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 5 роки тому
..
baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
baseMatInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 роки тому
baseMaterialDefinition.h ff4b025c2c adds alphatest shadows for translucent objects 5 роки тому
customMaterialDefinition.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 роки тому
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
customShaderBindingData.h 5f59ebbacc uninitialized variables-materials 5 роки тому
matInstance.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 роки тому
matInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 роки тому
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
matStateHint.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
matTextureTarget.cpp dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 роки тому
matTextureTarget.h dca2dc0074 Implementation of guiRenderTargetVizCtrl 5 роки тому
materialDefinition.cpp d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 5 роки тому
materialDefinition.h 0c7811bd1a shift pbrconfig to ORM 5 роки тому
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
materialFeatureTypes.cpp 0c7811bd1a shift pbrconfig to ORM 5 роки тому
materialFeatureTypes.h 0c7811bd1a shift pbrconfig to ORM 5 роки тому
materialList.cpp 6ade6f08ce Updated Assimp 5 роки тому
materialList.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
materialManager.cpp d06c99a088 Adds function to get material definition by mapTo usage 5 роки тому
materialManager.h d06c99a088 Adds function to get material definition by mapTo usage 5 роки тому
materialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
miscShdrDat.h 3496c549b5 Hardware Skinning Support 9 роки тому
processedCustomMaterial.cpp 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 роки тому
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
processedFFMaterial.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 роки тому
processedFFMaterial.h 529558f671 Initial implementation of Custom Shader Features 6 роки тому
processedMaterial.cpp 0c7811bd1a shift pbrconfig to ORM 5 роки тому
processedMaterial.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 роки тому
processedShaderMaterial.cpp d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 5 роки тому
processedShaderMaterial.h 0c7811bd1a shift pbrconfig to ORM 5 роки тому
sceneData.h c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 роки тому
shaderData.cpp 02541ab1f9 shader hooks and gen cleanups 7 роки тому
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. 11 роки тому
shaderMaterialParameters.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
shaderMaterialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому