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sdl
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059d531b62
linux followup work by tim
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пре 6 година |
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tGL
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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util
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dd08fd2e7d
Add OpenGL support.
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пре 11 година |
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win32
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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пре 7 година |
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gfxGLAppleFence.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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gfxGLAppleFence.h
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dd08fd2e7d
Add OpenGL support.
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пре 11 година |
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gfxGLCardProfiler.cpp
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059d531b62
linux followup work by tim
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пре 6 година |
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gfxGLCardProfiler.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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gfxGLCircularVolatileBuffer.h
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b9c207765e
uninitialized variables-gfx
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пре 5 година |
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gfxGLCubemap.cpp
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b9c207765e
uninitialized variables-gfx
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пре 5 година |
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gfxGLCubemap.h
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175f0eebb7
ongoing WIP of openGL cubemap arrays.
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пре 6 година |
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gfxGLDevice.cpp
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4223a26f05
no message
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пре 5 година |
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gfxGLDevice.h
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4223a26f05
no message
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пре 5 година |
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gfxGLDeviceProfiler.cpp
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b9c207765e
uninitialized variables-gfx
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пре 5 година |
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gfxGLEnumTranslate.cpp
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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пре 7 година |
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gfxGLEnumTranslate.h
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dd08fd2e7d
Add OpenGL support.
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пре 11 година |
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gfxGLOcclusionQuery.cpp
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b4a1d18f42
Core implementation of Physical Based Rendering.
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пре 7 година |
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gfxGLOcclusionQuery.h
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b4a1d18f42
Core implementation of Physical Based Rendering.
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пре 7 година |
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gfxGLPrimitiveBuffer.cpp
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b9c207765e
uninitialized variables-gfx
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пре 5 година |
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gfxGLPrimitiveBuffer.h
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dd08fd2e7d
Add OpenGL support.
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пре 11 година |
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gfxGLShader.cpp
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b9c207765e
uninitialized variables-gfx
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пре 5 година |
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gfxGLShader.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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gfxGLStateBlock.cpp
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059d531b62
linux followup work by tim
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пре 6 година |
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gfxGLStateBlock.h
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dd08fd2e7d
Add OpenGL support.
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пре 11 година |
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gfxGLStateCache.h
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000c7b2263
GL work
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пре 6 година |
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gfxGLTextureManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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gfxGLTextureManager.h
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dd08fd2e7d
Add OpenGL support.
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пре 11 година |
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gfxGLTextureObject.cpp
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4223a26f05
no message
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пре 5 година |
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gfxGLTextureObject.h
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9150c7f5ab
OpenGL: Mipmaps for GFXGLCubemap.
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пре 11 година |
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gfxGLTextureTarget.cpp
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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пре 7 година |
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gfxGLTextureTarget.h
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1f7cf55204
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
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пре 7 година |
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gfxGLUtils.h
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000c7b2263
GL work
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пре 6 година |
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gfxGLVertexAttribLocation.h
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ace01a313c
Add a workaround for the 16 vertex attribute limit on nvidia gl
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пре 9 година |
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gfxGLVertexBuffer.cpp
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fbfd3ed8ed
clang: constructor initialization order
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пре 9 година |
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gfxGLVertexBuffer.h
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dd08fd2e7d
Add OpenGL support.
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пре 11 година |
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gfxGLVertexDecl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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пре 7 година |
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gfxGLVertexDecl.h
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b9c207765e
uninitialized variables-gfx
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пре 5 година |
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gfxGLWindowTarget.cpp
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60a29777fa
WIP updated UI
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пре 6 година |
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gfxGLWindowTarget.h
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60a29777fa
WIP updated UI
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пре 6 година |