Areloch 9c381caea2 Added initial implement of Image Types for GFX resource management 5 rokov pred
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colladaAppMaterial.cpp 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 rokov pred
colladaAppMaterial.h 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 rokov pred
colladaAppMesh.cpp 0e3c128ec4 slimmed down shadowvar cleanups, plus removal of an unused membervar. 7 rokov pred
colladaAppMesh.h ac7d6e6691 Updated paths for collada tdictionary.h 10 rokov pred
colladaAppNode.cpp fbfd3ed8ed clang: constructor initialization order 9 rokov pred
colladaAppNode.h ac7d6e6691 Updated paths for collada tdictionary.h 10 rokov pred
colladaAppSequence.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 rokov pred
colladaAppSequence.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
colladaExtensions.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 rokov pred
colladaExtensions.h 84e8cbb4ee Revert recent style cleanup changes. 10 rokov pred
colladaImport.cpp 9c381caea2 Added initial implement of Image Types for GFX resource management 5 rokov pred
colladaLights.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 rokov pred
colladaShapeLoader.cpp 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 rokov pred
colladaShapeLoader.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
colladaUtils.cpp 0e3c128ec4 slimmed down shadowvar cleanups, plus removal of an unused membervar. 7 rokov pred
colladaUtils.h ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 6 rokov pred