James Urquhart 3496c549b5 Hardware Skinning Support 11 anni fa
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forcedMaterialMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderBinManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anni fa
renderBinManager.h 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anni fa
renderFormatChanger.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 anni fa
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderGlowMgr.cpp 3496c549b5 Hardware Skinning Support 9 anni fa
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer 11 anni fa
renderImposterMgr.cpp 53abbe066d added checks for valid pointers after locking 12 anni fa
renderImposterMgr.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderMeshMgr.cpp 3496c549b5 Hardware Skinning Support 9 anni fa
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderObjectMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anni fa
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderOcclusionMgr.cpp 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 11 anni fa
renderOcclusionMgr.h 364dd3634d Remove dead code that contains a delete of an uninitialized pointer 11 anni fa
renderParticleMgr.cpp 28d303c5ea Added immutable vertex and index buffers. 10 anni fa
renderParticleMgr.h c5dd7230ad Fix for rendering particles to the glow buffer 10 anni fa
renderPassManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anni fa
renderPassManager.h 3496c549b5 Hardware Skinning Support 9 anni fa
renderPassStateToken.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anni fa
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderPrePassMgr.cpp 3496c549b5 Hardware Skinning Support 9 anni fa
renderPrePassMgr.h 5b5c6b9907 Deferred Shading 10 anni fa
renderTerrainMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 anni fa
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderTexTargetBinManager.cpp cae97cac37 Glow buffer graphic corruption fix on OpenGL. 10 anni fa
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
renderTranslucentMgr.cpp 3496c549b5 Hardware Skinning Support 9 anni fa
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 13 anni fa