Areloch 954743f55c Merge branch 'alpha40_pathshape' of https://github.com/Azaezel/Torque3D into Preview4_0 5 лет назад
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extended 212ac36cc1 Tidy up indentation in openvr changes 9 лет назад
hifi 7dbfe6994d Engine directory for ticket #1 13 лет назад
std 66cc6fb9d1 Removes current implement of shadow caching 6 лет назад
gameBase.cpp f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 6 лет назад
gameBase.h c082f13b71 missing extract bit 6 лет назад
gameConnection.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 лет назад
gameConnection.h b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 8 лет назад
gameConnectionEvents.cpp 64d1b06866 db-cache -- implementation of datablock caching system. 8 лет назад
gameConnectionEvents.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameProcess.cpp e718841467 Eliminate DefineConsoleFunction 7 лет назад
gameProcess.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
moveList.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
moveList.h 35374f939e ExtendedMove class and support 13 лет назад
moveManager.cpp a35d788fcc Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys]; 10 лет назад
moveManager.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 лет назад
processList.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 лет назад
processList.h 8c65467697 process-order -- code to help positioning of objects in the process lists. 8 лет назад
tickCache.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
tickCache.h 7dbfe6994d Engine directory for ticket #1 13 лет назад