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extended
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212ac36cc1
Tidy up indentation in openvr changes
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9 лет назад |
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hifi
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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std
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66cc6fb9d1
Removes current implement of shadow caching
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6 лет назад |
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gameBase.cpp
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f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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6 лет назад |
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gameBase.h
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c082f13b71
missing extract bit
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6 лет назад |
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gameConnection.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 лет назад |
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gameConnection.h
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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8 лет назад |
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gameConnectionEvents.cpp
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64d1b06866
db-cache -- implementation of datablock caching system.
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8 лет назад |
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gameConnectionEvents.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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gameProcess.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 лет назад |
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gameProcess.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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moveList.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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moveList.h
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35374f939e
ExtendedMove class and support
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13 лет назад |
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moveManager.cpp
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a35d788fcc
Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys];
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10 лет назад |
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moveManager.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 лет назад |
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processList.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 лет назад |
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processList.h
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8c65467697
process-order -- code to help positioning of objects in the process lists.
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8 лет назад |
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tickCache.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tickCache.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |