Areloch dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 роки тому
..
advanced 41e5caf22b Direct3D11 Engine/source changes 9 роки тому
basic 0ffd7f5620 Fix member vars left uninitialized in constructors 11 роки тому
common 41e5caf22b Direct3D11 Engine/source changes 9 роки тому
shadowMap b6ec969fb3 worst case scenario fallback for if we can't track down why vector lighting seems determined to shift positions periodically based upon some influence by the dynamicrefreshfrequency rate 9 роки тому
lightInfo.cpp 2753f562e8 shadow caching 10 роки тому
lightInfo.h 2753f562e8 shadow caching 10 роки тому
lightManager.cpp dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 роки тому
lightManager.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
lightQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
lightQuery.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
lightingInterfaces.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
lightingInterfaces.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
shadowManager.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 роки тому
shadowManager.h 7dbfe6994d Engine directory for ticket #1 13 роки тому