Areloch 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 4 vuotta sitten
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culling 7392d598da uninitialized variables-scene 5 vuotta sitten
mixin d979cf9d2d PolyhedronVectorData core membervar cleanups 7 vuotta sitten
zones 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 vuotta sitten
pathManager.cpp e718841467 Eliminate DefineConsoleFunction 7 vuotta sitten
pathManager.h 7392d598da uninitialized variables-scene 5 vuotta sitten
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 vuotta sitten
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 vuotta sitten
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
reflector.cpp 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 4 vuotta sitten
reflector.h 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 4 vuotta sitten
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 vuotta sitten
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 vuotta sitten
sceneContainer.cpp 09c651c26d Corrected profile for GameObjectAsset type field button 5 vuotta sitten
sceneContainer.h 9dd9d2f9b7 scenecontainer cleanup 7 vuotta sitten
sceneManager.cpp 66cc6fb9d1 Removes current implement of shadow caching 5 vuotta sitten
sceneManager.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
sceneObject.cpp 1afd1996fe sceneobject mountchain enable/disable collision aug 4 vuotta sitten
sceneObject.h 40dd926873 Adds function for sceneObjects to report utilized assets 5 vuotta sitten
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 10 vuotta sitten
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 5 vuotta sitten
sceneRenderState.h 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 vuotta sitten
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sceneTracker.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
simPath.cpp f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 5 vuotta sitten
simPath.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 5 vuotta sitten