Daniel Buckmaster 84430a46a8 Merge pull request #1046 from Areloch/Issue_945 11 лет назад
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 лет назад
fps 93fdcdecbe Compare to cosine of angle, not angle. 11 лет назад
fx 11c70262c4 Fix #741 11 лет назад
gameBase 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
physics 4a6384486c Merge pull request #689 from rextimmy/forest_physx2_fix 11 лет назад
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 лет назад
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 лет назад
turret d9c5670e93 Fix possible array overrun. 11 лет назад
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 лет назад
aiClient.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
aiClient.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
aiPlayer.cpp 9fca02b2f8 Merge pull request #1017 from eightyeight/aiplayer-triggers-fix 11 лет назад
aiPlayer.h e332609003 requested alterations. 11 лет назад
camera.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
camera.h 660250cccf Game cam and eye banking, control schemes 12 лет назад
cameraSpline.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 лет назад
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 лет назад
debris.cpp 62006e8b3c Remove unneeded double-initialization of the vars. 11 лет назад
debris.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameFunctions.cpp 0213fc4a34 Fix #258 11 лет назад
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 лет назад
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. 11 лет назад
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 лет назад
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 лет назад
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
levelInfo.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightFlareData.cpp 190f68b998 Fix SkatterSky flare occlusion. 11 лет назад
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 лет назад
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 лет назад
missionMarker.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. 13 лет назад
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 лет назад
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
pathCamera.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
player.cpp fd186204a2 Fizes #945 11 лет назад
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 лет назад
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
portal.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
prefab.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 лет назад
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 лет назад
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 лет назад
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
resource.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
rigid.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigidShape.cpp 4fb820c3ef New Physics doc group. 11 лет назад
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
shapeBase.cpp 9622f93d05 Fix weapon image camera shake. 11 лет назад
shapeBase.h 9622f93d05 Fix weapon image camera shake. 11 лет назад
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
shapeImage.cpp 9622f93d05 Fix weapon image camera shake. 11 лет назад
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
trigger.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsStatic.cpp e209cc4389 Use existing methods instead of incorrect maths. 11 лет назад
tsStatic.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
zone.h 7dbfe6994d Engine directory for ticket #1 13 лет назад