AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation il y a 3 ans
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guiArrayCtrl.cpp 539efcb1e1 Input event changes il y a 13 ans
guiArrayCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiCanvas.cpp 4a7104e5ea fix TORQUE_TOOLS = off compilation il y a 3 ans
guiCanvas.h 4a7104e5ea fix TORQUE_TOOLS = off compilation il y a 3 ans
guiControl.cpp 5c83b417a5 * [GuiControl] BugFix: Don't assume a tooltip profile is going to be set when waking and sleeping. il y a 4 ans
guiControl.h 35500a87c6 initial port of the new interpreter il y a 4 ans
guiDefaultControlRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
guiDefaultControlRender.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiOffscreenCanvas.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiOffscreenCanvas.h 8b43ff3465 Update guiOffscreenCanvas.h il y a 9 ans
guiScriptNotifyControl.cpp c0eec93d55 Avoid nameclash in guiScriptNotifyControl fields il y a 5 ans
guiScriptNotifyControl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTypes.cpp d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars il y a 3 ans
guiTypes.h 0dcd272b87 clean up more texture profile refs to kill spam il y a 4 ans