AzaezelX a75c64fef3 tsstatic aug cleanups 3 years ago
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T3D a75c64fef3 tsstatic aug cleanups 3 years ago
Verve 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 years ago
afx 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 years ago
app d56227fccd Update TORQUE_GAME_ENGINE_VERSION_STRING version number 4.0.0 3 years ago
assets 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 years ago
cinterface 35b33f1864 various fixes and memory corruption bug. 4 years ago
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 years ago
console 2b8f9e3999 Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security 3 years ago
core dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 years ago
environment 66820fee90 let me underscore this is painfully incorrect and we'll want to revisit it when we have more time, but... this seems to fix mangled decal and decalroad rendering 3 years ago
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 years ago
gui dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 years ago
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 years ago
lighting a05c83493e adress gl spotlights disapearing for deferred 4 years ago
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 years ago
materials de6ee93159 slim ambient down to vec3, default to premul for translucency 3 years ago
math c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 3 years ago
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 years ago
navigation 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 years ago
persistence 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security 3 years ago
platform 35b348f93c * Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified. 3 years ago
platformMac 3be4f5983e * Cleanup: Remove mInstallLibrary_Vec from platformMac. 3 years ago
platformPOSIX 161ffc62fe Merge branch 'Preview4_0' into feature-vfs-security 3 years ago
platformSDL d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 3 years ago
platformWin32 dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly 3 years ago
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 years ago
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 years ago
postFx 6474413aaf fix reported ASAN crash 4 years ago
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 years ago
scene 332193b53a Merge pull request #835 from Azaezel/alpha40/pathShapeSillies 3 years ago
sfx 2a865d387a * BugFix: When loading sound assets, don't resolve the absolute path. 3 years ago
shaderGen 691eb5f2ba fix computeForwardProbes shadergen gl side 3 years ago
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. 4 years ago
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 years ago
terrain 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 years ago
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 years ago
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 4 years ago
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 years ago
windowManager ba07e6c6d7 * Cleanup: Remove the partial editor tools integration from the TORQUE_SECURE_VFS implementation in preference for developers building mod tools builds instead. 3 years ago
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago