James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 سال پیش
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advanced f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 سال پیش
basic 0ffd7f5620 Fix member vars left uninitialized in constructors 11 سال پیش
common 41e5caf22b Direct3D11 Engine/source changes 9 سال پیش
shadowMap b6ec969fb3 worst case scenario fallback for if we can't track down why vector lighting seems determined to shift positions periodically based upon some influence by the dynamicrefreshfrequency rate 9 سال پیش
lightInfo.cpp 2753f562e8 shadow caching 10 سال پیش
lightInfo.h 2753f562e8 shadow caching 10 سال پیش
lightManager.cpp dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 سال پیش
lightManager.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightQuery.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightingInterfaces.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
lightingInterfaces.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
shadowManager.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 سال پیش
shadowManager.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش