AzaezelX aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
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assets aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
decal f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
examples f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
fps f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
fx aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
gameBase 0cbb4fc8a1 Use bitwise instead of logical OR il y a 2 ans
lighting 3c19b8c679 Fix operators il y a 2 ans
physics f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
sceneComponent 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sfx 29510c474b Fixed logic in SFXEmitter so it wouldn't keep overriding local properties with the asset Description DB values any time a property was changed il y a 2 ans
turret aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
vehicles 0174cb215a report setWheelTire misfires like we do setWheelSpring il y a 2 ans
Scene.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
Scene.h b05d5fd3bd Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0 il y a 5 ans
accumulationVolume.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
accumulationVolume.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
aiClient.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 11 ans
aiConnection.cpp 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic il y a 7 ans
aiConnection.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
aiPlayer.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
aiPlayer.h ab88b8f489 anim-clip -- sequence selection by afx effects il y a 8 ans
camera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
camera.h dca2dc0074 Implementation of guiRenderTargetVizCtrl il y a 5 ans
cameraSpline.cpp f4e6060b52 pathshape cleanups and callbacks il y a 3 ans
cameraSpline.h f4e6060b52 pathshape cleanups and callbacks il y a 3 ans
containerQuery.cpp a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. il y a 8 ans
containerQuery.h fbfd3ed8ed clang: constructor initialization order il y a 9 ans
convexShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
convexShape.h dd920bb537 set convexshape to use a standard vertex type il y a 3 ans
debris.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
debris.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
gameFunctions.cpp 75625dc679 Reverse depth & 32F buffer format il y a 2 ans
gameFunctions.h 212fc80dfc Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. il y a 8 ans
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. il y a 10 ans
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. il y a 10 ans
groundPlane.cpp aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
groundPlane.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
guiMaterialPreview.cpp fabd5864fa uninitialized variables-t3d il y a 5 ans
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiObjectView.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
guiObjectView.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
item.cpp aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
item.h afb39d398f code review: il y a 5 ans
levelInfo.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
levelInfo.h d23ee397e6 adds wetness il y a 3 ans
lightAnimData.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
lightAnimData.h 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. il y a 5 ans
lightBase.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
lightBase.h 19092c368a localRenderViz -- Implements per-light renderViz setting. il y a 8 ans
lightDescription.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
lightDescription.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
lightFlareData.cpp aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
lightFlareData.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
missionArea.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. il y a 13 ans
missionMarker.cpp e944d117e1 spawnsphere %this tracking il y a 2 ans
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. il y a 11 ans
notesObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
notesObject.h 4ffe6d2bb7 Adds a notes object that only displays in the editor, useful for when working on maps. il y a 5 ans
objectTypes.h 5f319e50ed ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders il y a 3 ans
occlusionVolume.cpp d979cf9d2d PolyhedronVectorData core membervar cleanups il y a 7 ans
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
pathCamera.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls il y a 11 ans
pathShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
pathShape.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. il y a 6 ans
physicalZone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
physicalZone.h a7c7b67c85 enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. il y a 8 ans
player.cpp aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
player.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
pointLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
pointLight.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
portal.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
portal.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
prefab.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
prefab.h 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation il y a 3 ans
projectile.cpp c4ae6258cc sound safeties and future notes il y a 2 ans
projectile.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
proximityMine.cpp c4ae6258cc sound safeties and future notes il y a 2 ans
proximityMine.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
resource.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: il y a 10 ans
rigid.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
rigidShape.cpp c4ae6258cc sound safeties and future notes il y a 2 ans
rigidShape.h 8821f62b0c misc fixes il y a 3 ans
scopeAlwaysShape.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
shapeBase.cpp 4a9f8e0709 get node utility methods by request il y a 2 ans
shapeBase.h 4a9f8e0709 get node utility methods by request il y a 2 ans
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
shapeImage.cpp 2e1cfe9332 Fix potential index out of bounds il y a 2 ans
spotLight.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
spotLight.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
staticShape.cpp aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
staticShape.h f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. il y a 6 ans
trigger.cpp aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
trigger.h b160017c7d aitriggers a navtool. not ready for general consumption just yet il y a 5 ans
tsStatic.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
tsStatic.h 5ec4e8fb62 forgot the.h il y a 3 ans
zone.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
zone.h 4a7104e5ea fix TORQUE_TOOLS = off compilation il y a 3 ans