AzaezelX 04f4a5fcf4 dedicated server nulltexturemanager work il y a 3 ans
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forcedMaterialMeshMgr.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows il y a 6 ans
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderBinManager.cpp afa52850c3 Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork il y a 6 ans
renderBinManager.h b19a4b22c8 Implementation of reflection and skylight probes. il y a 7 ans
renderDeferredMgr.cpp 04f4a5fcf4 dedicated server nulltexturemanager work il y a 3 ans
renderDeferredMgr.h 9e65e940d0 lighting single buffer il y a 7 ans
renderFormatChanger.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderGlowMgr.cpp 529558f671 Initial implementation of Custom Shader Features il y a 6 ans
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer il y a 11 ans
renderImposterMgr.cpp d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars il y a 3 ans
renderImposterMgr.h ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. il y a 8 ans
renderMeshMgr.cpp 529558f671 Initial implementation of Custom Shader Features il y a 6 ans
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderObjectMgr.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. il y a 8 ans
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderOcclusionMgr.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
renderOcclusionMgr.h 364dd3634d Remove dead code that contains a delete of an uninitialized pointer il y a 11 ans
renderParticleMgr.cpp 5a933c00d3 Removed old fixed function code from GFX. il y a 5 ans
renderParticleMgr.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. il y a 8 ans
renderPassManager.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 5 ans
renderPassManager.h 6ade6f08ce Updated Assimp il y a 5 ans
renderPassStateToken.cpp 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. il y a 4 ans
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderProbeMgr.cpp ad3c961579 get probes displaying with low Texture quality il y a 3 ans
renderProbeMgr.h ad3c961579 get probes displaying with low Texture quality il y a 3 ans
renderTerrainMgr.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. il y a 8 ans
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderTexTargetBinManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderTranslucentMgr.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. il y a 4 ans
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans