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T3D
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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há 6 anos atrás |
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afx
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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há 7 anos atrás |
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app
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8a7c09c8fe
Clean up redundant variables
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há 7 anos atrás |
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assets
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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há 6 anos atrás |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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há 7 anos atrás |
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collision
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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há 7 anos atrás |
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console
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701ae6034d
Update simObject.cpp
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há 7 anos atrás |
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core
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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environment
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ba2e9f1547
Merge pull request #2342 from Azaezel/volFogFix
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há 6 anos atrás |
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forest
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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há 7 anos atrás |
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gfx
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2977fc1415
Merge pull request #2144 from RichardsGameStudio/development
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há 6 anos atrás |
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gui
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13fb5cd5b9
Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ
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há 6 anos atrás |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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há 7 anos atrás |
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lighting
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8e9468bddb
surpress nonrendered lights killoff method till we've time to revisit that
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há 6 anos atrás |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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há 8 anos atrás |
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materials
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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math
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265e64f6fc
Clean up MSVC warning [C4305]: truncation from 'double' to 'F32'
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há 7 anos atrás |
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module
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b79030ebb4
Tweaks to the Asset/Module info echo behavior to spam the console less.
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há 7 anos atrás |
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navigation
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f00323c5b9
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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há 6 anos atrás |
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persistence
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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há 7 anos atrás |
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platform
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1ec048f41d
Merge pull request #2220 from irei1as/development
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há 6 anos atrás |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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há 7 anos atrás |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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há 7 anos atrás |
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platformSDL
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8717c6a376
Merge pull request #2300 from OTHGMars/SDL_Joystick2
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há 7 anos atrás |
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platformWin32
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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platformX86UNIX
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547a2e28eb
no message
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há 7 anos atrás |
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postFx
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6b524ae58a
Eliminate ConsoleStaticMethod
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há 7 anos atrás |
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renderInstance
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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scene
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c622cfcb6b
Modification of #2145
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há 6 anos atrás |
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sfx
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1ec048f41d
Merge pull request #2220 from irei1as/development
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há 6 anos atrás |
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shaderGen
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b50f72b109
set gl vertcolor mapping to bgra format, the same as we do for stateblocks
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há 7 anos atrás |
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sim
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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sqlite
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e5884c56a7
Sqlite Console refactor, also rename param to make tooltip function more helpful
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há 7 anos atrás |
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terrain
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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há 7 anos atrás |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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há 7 anos atrás |
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ts
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4e9b9b4724
Merge pull request #2328 from Areloch/neverImportMat
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há 6 anos atrás |
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util
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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windowManager
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15e50f58d6
Merge pull request #2313 from OTHGMars/MousePos
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há 6 anos atrás |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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há 9 anos atrás |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |