Areloch ace58e2c28 Merge branch 'ExpandedAssetsPR' of https://github.com/Areloch/Torque3D into development há 6 anos atrás
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T3D ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing há 6 anos atrás
afx 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size há 7 anos atrás
app 8a7c09c8fe Clean up redundant variables há 7 anos atrás
assets ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing há 6 anos atrás
cinterface 870ee9fb5b Integrate new CInterface into the engine-console há 7 anos atrás
collision 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
console 701ae6034d Update simObject.cpp há 7 anos atrás
core 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
environment ba2e9f1547 Merge pull request #2342 from Azaezel/volFogFix há 6 anos atrás
forest 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size há 7 anos atrás
gfx 2977fc1415 Merge pull request #2144 from RichardsGameStudio/development há 6 anos atrás
gui 13fb5cd5b9 Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ há 6 anos atrás
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction há 7 anos atrás
lighting 8e9468bddb surpress nonrendered lights killoff method till we've time to revisit that há 6 anos atrás
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans há 8 anos atrás
materials 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
math 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' há 7 anos atrás
module b79030ebb4 Tweaks to the Asset/Module info echo behavior to spam the console less. há 7 anos atrás
navigation f00323c5b9 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. há 6 anos atrás
persistence cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
platform 1ec048f41d Merge pull request #2220 from irei1as/development há 6 anos atrás
platformMac 13ce1a7441 corrects compilation errors on mac há 7 anos atrás
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows há 7 anos atrás
platformSDL 8717c6a376 Merge pull request #2300 from OTHGMars/SDL_Joystick2 há 7 anos atrás
platformWin32 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
platformX86UNIX 547a2e28eb no message há 7 anos atrás
postFx 6b524ae58a Eliminate ConsoleStaticMethod há 7 anos atrás
renderInstance 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
scene c622cfcb6b Modification of #2145 há 6 anos atrás
sfx 1ec048f41d Merge pull request #2220 from irei1as/development há 6 anos atrás
shaderGen b50f72b109 set gl vertcolor mapping to bgra format, the same as we do for stateblocks há 7 anos atrás
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
sqlite e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful há 7 anos atrás
terrain 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. há 7 anos atrás
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. há 7 anos atrás
ts 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat há 6 anos atrás
util 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
windowManager 15e50f58d6 Merge pull request #2313 from OTHGMars/MousePos há 6 anos atrás
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake há 9 anos atrás
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás