marauder2k7 7216ba8530 Revert "revert #1148 as prematurely incorporated" hai 1 ano
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advanced 593d0ef9f0 lighting corrections: %!s(int64=2) %!d(string=hai) anos
basic 7216ba8530 Revert "revert #1148 as prematurely incorporated" hai 1 ano
common 4f4184ab68 Assign result from `mClampF` %!s(int64=2) %!d(string=hai) anos
shadowMap 593d0ef9f0 lighting corrections: %!s(int64=2) %!d(string=hai) anos
lightInfo.cpp 5a933c00d3 Removed old fixed function code from GFX. %!s(int64=5) %!d(string=hai) anos
lightInfo.h 5a933c00d3 Removed old fixed function code from GFX. %!s(int64=5) %!d(string=hai) anos
lightManager.cpp 593d0ef9f0 lighting corrections: %!s(int64=2) %!d(string=hai) anos
lightManager.h ebe2c2dead Add vector light support to forward materials. %!s(int64=6) %!d(string=hai) anos
lightQuery.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
lightQuery.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
lightingInterfaces.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
lightingInterfaces.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
shadowManager.cpp e718841467 Eliminate DefineConsoleFunction %!s(int64=7) %!d(string=hai) anos
shadowManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos