Areloch 686975c8ee shifts getImageFilename to getImagePath on ImageAsset %!s(int64=5) %!d(string=hai) anos
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CppAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
CppAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
CubemapAsset.cpp b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made %!s(int64=6) %!d(string=hai) anos
CubemapAsset.h 9db95f4fb2 Implemented proper ScriptAsset execution on load %!s(int64=6) %!d(string=hai) anos
ExampleAsset.cpp b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made %!s(int64=6) %!d(string=hai) anos
ExampleAsset.h ae5a43de70 Asset Browser initial implementation - Asset updates. %!s(int64=8) %!d(string=hai) anos
GUIAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
GUIAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
GameObjectAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
GameObjectAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
ImageAsset.cpp 686975c8ee shifts getImageFilename to getImagePath on ImageAsset %!s(int64=5) %!d(string=hai) anos
ImageAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
LevelAsset.cpp 69bfbb0978 Adds functions to get the full path for level and shape asset files %!s(int64=5) %!d(string=hai) anos
LevelAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
MaterialAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
MaterialAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
ParticleAsset.cpp a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets %!s(int64=5) %!d(string=hai) anos
ParticleAsset.h ae5a43de70 Asset Browser initial implementation - Asset updates. %!s(int64=8) %!d(string=hai) anos
PostEffectAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
PostEffectAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
ScriptAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
ScriptAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
ShapeAnimationAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
ShapeAnimationAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
ShapeAsset.cpp 69bfbb0978 Adds functions to get the full path for level and shape asset files %!s(int64=5) %!d(string=hai) anos
ShapeAsset.h 813762c722 Separated ShapeAsset's fileName for the loose file name and the fully processed file path to avoid potential save-out problems %!s(int64=5) %!d(string=hai) anos
SoundAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
SoundAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
TerrainAsset.cpp 69bfbb0978 Adds functions to get the full path for level and shape asset files %!s(int64=5) %!d(string=hai) anos
TerrainAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
TerrainMaterialAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
TerrainMaterialAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
assetImporter.cpp 686975c8ee shifts getImageFilename to getImagePath on ImageAsset %!s(int64=5) %!d(string=hai) anos
assetImporter.h 69bfbb0978 Adds functions to get the full path for level and shape asset files %!s(int64=5) %!d(string=hai) anos
assetImporter_ScriptBinding.h d01341708e Removes extra assetImportConfigs file %!s(int64=5) %!d(string=hai) anos
stateMachineAsset.cpp 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
stateMachineAsset.h 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos