Brian Roberts 29ba0439b7 Merge pull request #1260 from Azaezel/alpha41/dynamicReflectionRevisions 1 年間 前
..
culling 175831fd30 Remove dead code comment 2 年 前
mixin efbe5e90f5 virtuals removed 1 年間 前
zones efbe5e90f5 virtuals removed 1 年間 前
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年 前
pathManager.cpp 2b295fb7f0 rest of virtuals removed 1 年間 前
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 年 前
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 年 前
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 年 前
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed 1 年間 前
reflector.cpp 29ba0439b7 Merge pull request #1260 from Azaezel/alpha41/dynamicReflectionRevisions 1 年間 前
reflector.h 824b9a9cd5 fix dynamicCubemaps on objects 1 年間 前
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 年 前
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 年 前
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods 1 年間 前
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck 2 年 前
sceneManager.cpp 74d847c513 fix bounds box display 3 年 前
sceneManager.h 596d13f9a4 Optimize container bin lookups 2 年 前
sceneObject.cpp a4da6727ed fix non player class pathshape jitter 1 年間 前
sceneObject.h efbe5e90f5 virtuals removed 1 年間 前
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 年 前
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 10 年 前
sceneQueryUtil.h e6c653c441 warnings cleanup 1 年間 前
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 年 前
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 年間 前
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
sceneSpace.h efbe5e90f5 virtuals removed 1 年間 前
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups 2 年 前
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 年 前
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 年 前
simPath.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年 前
simPath.h efbe5e90f5 virtuals removed 1 年間 前