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tools
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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8 yıl önce |
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creator.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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creator.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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editTSCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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editTSCtrl.h
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 yıl önce |
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editor.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 yıl önce |
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editor.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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editorIconRegistry.cpp
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6b524ae58a
Eliminate ConsoleStaticMethod
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7 yıl önce |
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editorIconRegistry.h
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6b524ae58a
Eliminate ConsoleStaticMethod
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7 yıl önce |
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gizmo.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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gizmo.h
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiConvexShapeEditorCtrl.cpp
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 yıl önce |
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guiConvexShapeEditorCtrl.h
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiDecalEditorCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiDecalEditorCtrl.h
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11398bb04e
Issue found with PVS-Studio:
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10 yıl önce |
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guiMissionArea.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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guiMissionArea.h
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiMissionAreaEditor.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiMissionAreaEditor.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiTerrPreviewCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 yıl önce |
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guiTerrPreviewCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tSelection.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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tSelection.h
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5c688260d5
Issue found with PVS-Studio:
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10 yıl önce |
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terrainActions.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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terrainActions.h
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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terrainEditor.cpp
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a56fe4037e
Fixing bug Terrain Editor bug #91
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5 yıl önce |
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terrainEditor.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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undoActions.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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undoActions.h
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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10 yıl önce |
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worldEditor.cpp
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c746871b0a
zlib - remove modified mini variant from assimp. we're using the big one elsewhere
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5 yıl önce |
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worldEditor.h
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813762c722
Separated ShapeAsset's fileName for the loose file name and the fully processed file path to avoid potential save-out problems
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5 yıl önce |
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worldEditorSelection.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 yıl önce |
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worldEditorSelection.h
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7d2315c781
sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect.
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8 yıl önce |