Areloch 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. il y a 5 ans
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accuFeatureHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. il y a 8 ans
accuFeatureHLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. il y a 11 ans
bumpHLSL.cpp 01f562b9e5 Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right il y a 6 ans
bumpHLSL.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
customFeatureHLSL.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
customFeatureHLSL.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
debugVizFeatureHLSL.cpp 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. il y a 5 ans
debugVizFeatureHLSL.h 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. il y a 6 ans
depthHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. il y a 8 ans
depthHLSL.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
paraboloidHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. il y a 8 ans
paraboloidHLSL.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
shaderCompHLSL.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
shaderCompHLSL.h 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans
shaderFeatureHLSL.cpp 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. il y a 5 ans
shaderFeatureHLSL.h c74b669f5e Removed redundant 'load last edited level' startup mode to editor. il y a 6 ans
shaderGenHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. il y a 8 ans
shaderGenHLSL.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
shaderGenHLSLInit.cpp 0c7811bd1a shift pbrconfig to ORM il y a 5 ans