Areloch c1cd217557 Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane 5 years ago
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T3D c1cd217557 Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane 5 years ago
Verve 7dc2521c76 Use string.compare instead of String::compare when comparing strings 5 years ago
afx 44dcdc7515 Revert wrong rename of addEffect in comment 5 years ago
app c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
assets ae5f766abe just to save a PR: default asset visitor variables to emptystring 5 years ago
cinterface 533ff28814 Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups 5 years ago
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 years ago
console 9c4191702c Properly specify type of console types with a different native type 5 years ago
core a241d27b58 Expand EngineAPI type definitions 5 years ago
environment d168df03e0 Correct bump map in waterObject.cpp being in sRGB space 5 years ago
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. 5 years ago
gfx 334cd1d205 Adds function to better report active device type from GFXDevice 5 years ago
gui 52ecd8bb0f Merge pull request #395 from Areloch/MarkActiveScene 5 years ago
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 years ago
lighting 681dbe108c Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean 5 years ago
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 years ago
materials c342e84bec Wraps material animation floats to sane values. 5 years ago
math 9c4191702c Properly specify type of console types with a different native type 5 years ago
module e8564680e4 Better handling for finding modules by file path. Mainly used in asset importer 5 years ago
navigation c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
persistence b6c33bdd2b uninitialized variables-persistence 5 years ago
platform 197a62f6ea Convert dStrcmp to String::compare for more cases 5 years ago
platformMac 13ce1a7441 corrects compilation errors on mac 7 years ago
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 years ago
platformSDL bd8a72005e uninitialized variables-platform 5 years ago
platformWin32 c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
platformX86UNIX 533ff28814 Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups 5 years ago
postFx e1a6fa01ca PostEffect: Rename isEnabled field to enabled, to fix name clash 5 years ago
renderInstance 53f9f49410 mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct 5 years ago
scene 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 years ago
sfx 8bede52d3b Comment out unused Call Ins for setting SFXSource transform 5 years ago
shaderGen 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 5 years ago
sim c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 years ago
terrain 4250e1d1b4 simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid) 5 years ago
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 years ago
ts fef05cf2ca fix #365 5 years ago
util 6dae9981b5 Remove double quotes inside string definition in UndoManagerpushCompound 5 years ago
windowManager c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 years ago
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago