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T3D
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c1cd217557
Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane
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5 年之前 |
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Verve
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7dc2521c76
Use string.compare instead of String::compare when comparing strings
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5 年之前 |
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afx
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44dcdc7515
Revert wrong rename of addEffect in comment
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5 年之前 |
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app
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
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assets
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ae5f766abe
just to save a PR: default asset visitor variables to emptystring
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5 年之前 |
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cinterface
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533ff28814
Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups
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5 年之前 |
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collision
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 年之前 |
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console
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9c4191702c
Properly specify type of console types with a different native type
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5 年之前 |
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core
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a241d27b58
Expand EngineAPI type definitions
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5 年之前 |
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environment
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d168df03e0
Correct bump map in waterObject.cpp being in sRGB space
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5 年之前 |
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forest
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 年之前 |
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gfx
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334cd1d205
Adds function to better report active device type from GFXDevice
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5 年之前 |
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gui
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52ecd8bb0f
Merge pull request #395 from Areloch/MarkActiveScene
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5 年之前 |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 年之前 |
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lighting
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681dbe108c
Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
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5 年之前 |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 年之前 |
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materials
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c342e84bec
Wraps material animation floats to sane values.
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5 年之前 |
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math
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9c4191702c
Properly specify type of console types with a different native type
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5 年之前 |
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module
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e8564680e4
Better handling for finding modules by file path. Mainly used in asset importer
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5 年之前 |
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navigation
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
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persistence
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b6c33bdd2b
uninitialized variables-persistence
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5 年之前 |
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platform
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 年之前 |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 年之前 |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 年之前 |
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platformSDL
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bd8a72005e
uninitialized variables-platform
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5 年之前 |
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platformWin32
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
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platformX86UNIX
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533ff28814
Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups
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5 年之前 |
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postFx
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e1a6fa01ca
PostEffect: Rename isEnabled field to enabled, to fix name clash
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5 年之前 |
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renderInstance
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53f9f49410
mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct
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5 年之前 |
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scene
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 年之前 |
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sfx
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8bede52d3b
Comment out unused Call Ins for setting SFXSource transform
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5 年之前 |
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shaderGen
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 年之前 |
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sim
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 年之前 |
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terrain
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4250e1d1b4
simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
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5 年之前 |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 年之前 |
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ts
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fef05cf2ca
fix #365
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5 年之前 |
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util
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6dae9981b5
Remove double quotes inside string definition in UndoManagerpushCompound
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5 年之前 |
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windowManager
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 年之前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |