Areloch c1cd217557 Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane 5 年之前
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T3D c1cd217557 Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane 5 年之前
Verve 7dc2521c76 Use string.compare instead of String::compare when comparing strings 5 年之前
afx 44dcdc7515 Revert wrong rename of addEffect in comment 5 年之前
app c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
assets ae5f766abe just to save a PR: default asset visitor variables to emptystring 5 年之前
cinterface 533ff28814 Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups 5 年之前
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年之前
console 9c4191702c Properly specify type of console types with a different native type 5 年之前
core a241d27b58 Expand EngineAPI type definitions 5 年之前
environment d168df03e0 Correct bump map in waterObject.cpp being in sRGB space 5 年之前
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. 5 年之前
gfx 334cd1d205 Adds function to better report active device type from GFXDevice 5 年之前
gui 52ecd8bb0f Merge pull request #395 from Areloch/MarkActiveScene 5 年之前
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 年之前
lighting 681dbe108c Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean 5 年之前
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 年之前
materials c342e84bec Wraps material animation floats to sane values. 5 年之前
math 9c4191702c Properly specify type of console types with a different native type 5 年之前
module e8564680e4 Better handling for finding modules by file path. Mainly used in asset importer 5 年之前
navigation c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
persistence b6c33bdd2b uninitialized variables-persistence 5 年之前
platform 197a62f6ea Convert dStrcmp to String::compare for more cases 5 年之前
platformMac 13ce1a7441 corrects compilation errors on mac 7 年之前
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 年之前
platformSDL bd8a72005e uninitialized variables-platform 5 年之前
platformWin32 c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
platformX86UNIX 533ff28814 Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups 5 年之前
postFx e1a6fa01ca PostEffect: Rename isEnabled field to enabled, to fix name clash 5 年之前
renderInstance 53f9f49410 mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct 5 年之前
scene 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 年之前
sfx 8bede52d3b Comment out unused Call Ins for setting SFXSource transform 5 年之前
shaderGen 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 5 年之前
sim c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 年之前
terrain 4250e1d1b4 simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid) 5 年之前
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 年之前
ts fef05cf2ca fix #365 5 年之前
util 6dae9981b5 Remove double quotes inside string definition in UndoManagerpushCompound 5 年之前
windowManager c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 年之前
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 年之前