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assetTypes
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8f60d03830
Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists.
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5 years ago |
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templateFiles
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b05d5fd3bd
Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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5 years ago |
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addModuleWindow.cs
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4adcedcf28
Added/Improved some asset type icons
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5 years ago |
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addPackageWindow.cs
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1278cf22a2
Initial implementation of the Asset Browser tool.
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8 years ago |
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assetBrowser.cs
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6779e486dc
Merge pull request #394 from Areloch/DragNDropFixes
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5 years ago |
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assetImport.cs
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d01341708e
Removes extra assetImportConfigs file
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5 years ago |
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assetImportConfig.cs
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8f60d03830
Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists.
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5 years ago |
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assetImportConfigEditor.cs
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8f60d03830
Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists.
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5 years ago |
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directoryHandling.cs
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2ce48d0e6f
Cleanup of some log errors and spam with assets
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5 years ago |
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editAsset.cs
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388a700a53
Implements material asset handling for GroundPlane object
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5 years ago |
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editModule.cs
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941cfb6d40
Adds ability to delete a module
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5 years ago |
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gameObjectCreator.cs
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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6 years ago |
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looseFileAudit.cs
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4adcedcf28
Added/Improved some asset type icons
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5 years ago |
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newAsset.cs
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f47e3f395a
Adds a sanity check so asset names cannot start with a number, which would be an invalid object name,
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5 years ago |
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popupMenus.cs
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4adcedcf28
Added/Improved some asset type icons
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5 years ago |
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profiles.cs
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4adcedcf28
Added/Improved some asset type icons
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5 years ago |
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selectModule.cs
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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6 years ago |
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selectPackage.cs
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1278cf22a2
Initial implementation of the Asset Browser tool.
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8 years ago |
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selectPath.cs
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f3fe2298d5
Fixes level save as logic to correctly name new level's scene object to match, and helps ensure you're editing the right scene.
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5 years ago |