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inspector
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89b0c7f73b
Console Refactor
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2 anni fa |
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editorFunctions.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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editorFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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guiDebugger.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 anni fa |
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guiDebugger.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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guiEaseViewCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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guiEaseViewCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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guiEditCtrl.cpp
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89b0c7f73b
Console Refactor
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2 anni fa |
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guiEditCtrl.h
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41e5caf22b
Direct3D11 Engine/source changes
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9 anni fa |
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guiFilterCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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guiFilterCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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guiGraphCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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guiGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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guiImageList.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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guiImageList.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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guiInspector.cpp
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2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
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2 anni fa |
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guiInspector.h
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2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
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2 anni fa |
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guiInspectorTypes.cpp
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e54c9428f0
expand editor range fidelity to 7digits, and min/max to 10^32, not 10^3
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2 anni fa |
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guiInspectorTypes.h
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f127b084ce
Add 2d value types
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2 anni fa |
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guiMenuBar.cpp
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c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
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2 anni fa |
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guiMenuBar.h
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c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
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2 anni fa |
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guiParticleGraphCtrl.cpp
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6b2db37f8a
followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>`
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5 anni fa |
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guiParticleGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
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guiPopupMenuCtrl.cpp
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c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
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2 anni fa |
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guiPopupMenuCtrl.h
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 anni fa |
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guiRectHandles.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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guiRectHandles.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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guiSeparatorCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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guiSeparatorCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |
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guiShapeEdPreview.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 anni fa |
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guiShapeEdPreview.h
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 anni fa |
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popupMenu.cpp
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a81c6ebd06
clean up
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2 anni fa |
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popupMenu.h
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a71f5cfd9d
Missed header changes
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5 anni fa |