Brian Roberts c2d5df4c86 Merge pull request #583 from Ragora/bugfix-opengl-errors-during-load 4 лет назад
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T3D 2a8f8c15f3 Shifted long-form check/fetch of sound asset's SFXProfile to a convenience function 4 лет назад
Verve 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
afx 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 лет назад
app c16b88d709 Fix temporary buffer for scripting conversions. 4 лет назад
assets cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 4 лет назад
cinterface 35b33f1864 various fixes and memory corruption bug. 4 лет назад
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 лет назад
console f9b78597f7 * BugFix: Correct an error that causes the engine to crash when calling non-namespaced engine functions incorrectly. 4 лет назад
core c16b88d709 Fix temporary buffer for scripting conversions. 4 лет назад
environment 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 лет назад
forest 20e4f3c120 wrap to remove ambiguity 4 лет назад
gfx c8a5ccb191 * [OpenGL] BugFix: Correct shader errors being thrown during the load phase due to direct use of glUseProgram causing desync with GFXGLDevice. 4 лет назад
gui dec9f54a9b Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into BugfixQOL_20210909 4 лет назад
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 лет назад
lighting c41b8e00ff clean up the light.cookie entries 4 лет назад
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 лет назад
materials 76386f433c fix eronous extra glue code in macro, fix slash direction in include 4 лет назад
math b7b4ced8d6 adds binary to decimal and vice versa methods 4 лет назад
module 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
navigation 46b0aee637 NavMesh loading from zip file. 5 лет назад
persistence 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 лет назад
platform 17231ca9fb Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
platformMac 252f1b65f3 followup to #531. fixes the same issue on mac 4 лет назад
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
platformSDL 633bc040d0 Update thread ids for 64bit support. 4 лет назад
platformWin32 17231ca9fb Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
platformX86UNIX 633bc040d0 Update thread ids for 64bit support. 4 лет назад
postFx 555c563b39 More updating of editor icons to assets 4 лет назад
renderInstance 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
scene 8781f2ab55 Add getScriptPath console function to GUIAsset 4 лет назад
sfx 41bd5ef6b6 remove FMODex from Torque3D 4 лет назад
shaderGen 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 лет назад
sim 5e81c021f5 start cleaning up ConsoleValueRef's 4 лет назад
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 лет назад
terrain 438e6cbb3c fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter 4 лет назад
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 лет назад
ts 8781f2ab55 Add getScriptPath console function to GUIAsset 4 лет назад
util 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
windowManager 431fb05b6f get the splash screen on linux to stop corrupting the main window 4 лет назад
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 лет назад
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 лет назад