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guiArrayCtrl.cpp
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539efcb1e1
Input event changes
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13 gadi atpakaļ |
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guiArrayCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 gadi atpakaļ |
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guiCanvas.cpp
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9539a4a055
Adds comment explaining window position change in GuiCanvas.
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4 gadi atpakaļ |
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guiCanvas.h
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40fff8ef50
Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well.
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8 gadi atpakaļ |
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guiControl.cpp
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35500a87c6
initial port of the new interpreter
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4 gadi atpakaļ |
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guiControl.h
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35500a87c6
initial port of the new interpreter
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4 gadi atpakaļ |
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guiDefaultControlRender.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 gadi atpakaļ |
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guiDefaultControlRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 gadi atpakaļ |
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guiOffscreenCanvas.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 gadi atpakaļ |
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guiOffscreenCanvas.h
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8b43ff3465
Update guiOffscreenCanvas.h
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9 gadi atpakaļ |
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guiScriptNotifyControl.cpp
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c0eec93d55
Avoid nameclash in guiScriptNotifyControl fields
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5 gadi atpakaļ |
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guiScriptNotifyControl.h
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7dbfe6994d
Engine directory for ticket #1
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13 gadi atpakaļ |
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guiTypes.cpp
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b73353a446
we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid.
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4 gadi atpakaļ |
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guiTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 gadi atpakaļ |