Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
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moduleCallbacks.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás
moduleDefinition.cpp a069496ad3 ModuleDefinition: Remove duplicate addProtectedField for ModuleId 5 anos atrás
moduleDefinition.h 17cec11b97 Added refactor of Editor Settings window 6 anos atrás
moduleDefinition_ScriptBinding.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás
moduleManager.cpp 8148bdfcdd ModuleManager and AssetManager updated for T3D mount system. 5 anos atrás
moduleManager.h e8564680e4 Better handling for finding modules by file path. Mainly used in asset importer 5 anos atrás
moduleManager_ScriptBinding.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
moduleMergeDefinition.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás
moduleMergeDefinition.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás
tamlModuleIdUpdateVisitor.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anos atrás