AzaezelX c43cee13ab Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check 4 anos atrás
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T3D 33e78fd8a8 init reflection probes 4 anos atrás
Verve 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 anos atrás
afx 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
app 6f52b87360 Update TORQUE_GAME_ENGINE version number to reflect current version 4.0 4 anos atrás
assets b5b06c4a10 assettext/macrotext/assetdoc refinements ala https://github.com/TorqueGameEngines/Torque3D/pull/518 4 anos atrás
cinterface 533ff28814 Corrects recursive path dump so it can actually recurse correctly on linux. This fixes module/asset scan lookups 5 anos atrás
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 anos atrás
console c43cee13ab Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check 4 anos atrás
core 59e162abe5 void floating point error clipping courtessy higuy and hutch 4 anos atrás
environment f185bef8a3 leverage isScriptFile 4 anos atrás
forest 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
gfx b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 anos atrás
gui b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. 4 anos atrás
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anos atrás
lighting c41b8e00ff clean up the light.cookie entries 4 anos atrás
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 anos atrás
materials 438e6cbb3c fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter 4 anos atrás
math b7b4ced8d6 adds binary to decimal and vice versa methods 4 anos atrás
module 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
navigation 46b0aee637 NavMesh loading from zip file. 5 anos atrás
persistence 9a795e89f3 Update usage of TinyXML to use TinyXML2 4 anos atrás
platform b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 anos atrás
platformMac cddacf1c48 mac compilation and standarization fixes 4 anos atrás
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 anos atrás
platformSDL 254ac462b5 sdl usage standards proposal 3: 5 anos atrás
platformWin32 a0ba345095 Merge pull request #432 from Azaezel/alpha40/sdlwebGeneralization 5 anos atrás
platformX86UNIX 254ac462b5 sdl usage standards proposal 3: 5 anos atrás
postFx 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
renderInstance 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
scene 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 anos atrás
sfx 52c83d19e1 Added shapeFile field to TSForestItemData convert setting 4 anos atrás
shaderGen 438e6cbb3c fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter 4 anos atrás
sim 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anos atrás
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 anos atrás
terrain 438e6cbb3c fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter 4 anos atrás
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 anos atrás
ts c43cee13ab Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check 4 anos atrás
util 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
windowManager de1e6df64b Removes redundant ScreenResChangeSignal trigger. 4 anos atrás
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 anos atrás
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 anos atrás