Brian Roberts 41f5350173 Merge pull request #815 from Azaezel/alpha40/TORQUE_TOOLS vor 3 Jahren
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. vor 5 Jahren
buttons 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. vor 3 Jahren
containers 4a7104e5ea fix TORQUE_TOOLS = off compilation vor 3 Jahren
controls 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. vor 3 Jahren
core 4a7104e5ea fix TORQUE_TOOLS = off compilation vor 3 Jahren
editor 52368a0428 Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. vor 3 Jahren
game 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
shiny 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
theora 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets vor 4 Jahren
utility ed36cf2c5c Changes for BaseUI Update vor 3 Jahren
worldEditor 7cdace8da3 Fixes bounds scaling issue making the object box in the editor be double the convex's size vor 3 Jahren