Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=11) %!d(string=hai) anos
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forcedMaterialMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderBinManager.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=11) %!d(string=hai) anos
renderBinManager.h b4ea1123dc Remove Interior Object format (DIF) %!s(int64=12) %!d(string=hai) anos
renderFormatChanger.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. %!s(int64=11) %!d(string=hai) anos
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderGlowMgr.cpp 30a8401d14 Add support for rendering particles to the glow buffer %!s(int64=11) %!d(string=hai) anos
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer %!s(int64=11) %!d(string=hai) anos
renderImposterMgr.cpp 53abbe066d added checks for valid pointers after locking %!s(int64=12) %!d(string=hai) anos
renderImposterMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderMeshMgr.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=11) %!d(string=hai) anos
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderObjectMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderOcclusionMgr.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. %!s(int64=12) %!d(string=hai) anos
renderOcclusionMgr.h 6637948067 Fix for Issue #132 for RenderOcclusionMgr Rendering %!s(int64=13) %!d(string=hai) anos
renderParticleMgr.cpp 5af91bf07a Merge pull request #921 from lukaspj/Mixed-Particle-Rendering-Warning-Fix %!s(int64=11) %!d(string=hai) anos
renderParticleMgr.h 98048fd974 Merge branch 'GlowingParticles' of https://github.com/lukaspj/Torque3D into glowParticles %!s(int64=11) %!d(string=hai) anos
renderPassManager.cpp 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. %!s(int64=11) %!d(string=hai) anos
renderPassManager.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=11) %!d(string=hai) anos
renderPassStateToken.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderPrePassMgr.cpp dd08fd2e7d Add OpenGL support. %!s(int64=11) %!d(string=hai) anos
renderPrePassMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTerrainMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTexTargetBinManager.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. %!s(int64=11) %!d(string=hai) anos
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTranslucentMgr.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos