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arch
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 лет назад |
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assimp
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cd5f897e55
dsqs area subset of dts data
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3 месяцев назад |
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collada
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cd5f897e55
dsqs area subset of dts data
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3 месяцев назад |
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loader
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bb7ee38bf4
- Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way.
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7 месяцев назад |
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vhacd
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679f0ff065
vhacd
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1 год назад |
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instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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12 лет назад |
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instancingMatHook.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
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tsAnimate.cpp
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190a647254
animation clarification
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7 лет назад |
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tsCollision.cpp
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f5b7f70f50
add a specific lod option for findColDetails
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11 месяцев назад |
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tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tsDump.cpp
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 лет назад |
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tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tsLastDetail.cpp
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cebfdbc5ec
material definition
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11 месяцев назад |
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tsLastDetail.h
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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4 лет назад |
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tsMaterialList.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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tsMaterialList.h
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efbe5e90f5
virtuals removed
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1 год назад |
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tsMesh.cpp
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c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
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4 лет назад |
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tsMesh.h
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4a1d664b6a
final commit get this merged
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1 год назад |
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tsMeshFit.cpp
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2132379b05
backwards compat
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1 год назад |
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tsMeshIntrinsics.cpp
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 лет назад |
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tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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9 лет назад |
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tsPartInstance.cpp
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d0f9aca859
Code style improvement
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5 лет назад |
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tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tsRenderState.cpp
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7219899287
Working on shader const binding
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8 лет назад |
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tsRenderState.h
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39f86d8c30
asdasd
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8 лет назад |
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tsShape.cpp
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89b0c7f73b
Console Refactor
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2 лет назад |
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tsShape.h
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cd5f897e55
dsqs area subset of dts data
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3 месяцев назад |
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tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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11 лет назад |
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tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tsShapeConstruct.cpp
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4eae51992e
shapes are optional for projectiles. not mandatory.
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5 месяцев назад |
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tsShapeConstruct.h
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fd7342668c
streamline shape asset
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6 месяцев назад |
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tsShapeEdit.cpp
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caae061b0e
expand TSShape::addSequence filetype filtercheck
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3 месяцев назад |
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tsShapeInstance.cpp
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667a0db760
Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return
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2 лет назад |
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tsShapeInstance.h
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efbe5e90f5
virtuals removed
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1 год назад |
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tsShapeOldRead.cpp
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fef05cf2ca
fix #365
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5 лет назад |
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tsSortedMesh.cpp
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c98f257cae
more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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7 лет назад |
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tsSortedMesh.h
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2b295fb7f0
rest of virtuals removed
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1 год назад |
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tsThread.cpp
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03c99f845b
fix crash with unclean exit
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5 месяцев назад |
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tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |