| .. |
|
T3D
|
25a32cba2a
Merge branch 'MiscQOLFixes20210828' of https://github.com/Areloch/Torque3D into Preview4_0
|
4 лет назад |
|
Verve
|
9a795e89f3
Update usage of TinyXML to use TinyXML2
|
4 лет назад |
|
afx
|
64b98b0c10
Converts most of AFX classes to utilize assets
|
4 лет назад |
|
app
|
c7b44203ad
sanity check
|
4 лет назад |
|
assets
|
cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
|
4 лет назад |
|
cinterface
|
c76c5f7ee1
Removed unneeded duplicate of blank sky skybox
|
4 лет назад |
|
collision
|
8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
|
5 лет назад |
|
console
|
c04f3ae166
Merge pull request #533 from Ragora/bugfix-linux-release-builds
|
4 лет назад |
|
core
|
d7ed88494e
* BugFix: Correct placement of the TORQUE_NOINLINE statements for MSVC compat.
|
4 лет назад |
|
environment
|
ad05a78946
sanity check nodelist presence
|
4 лет назад |
|
forest
|
20e4f3c120
wrap to remove ambiguity
|
4 лет назад |
|
gfx
|
86a8fb5854
Merge pull request #523 from Azaezel/alpha40/windowWonk
|
4 лет назад |
|
gui
|
25a32cba2a
Merge branch 'MiscQOLFixes20210828' of https://github.com/Areloch/Torque3D into Preview4_0
|
4 лет назад |
|
i18n
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
5 лет назад |
|
lighting
|
c41b8e00ff
clean up the light.cookie entries
|
4 лет назад |
|
main
|
488fba16c1
requested revision: use dword just in case of compiler shenanigans
|
7 лет назад |
|
materials
|
76386f433c
fix eronous extra glue code in macro, fix slash direction in include
|
4 лет назад |
|
math
|
b7b4ced8d6
adds binary to decimal and vice versa methods
|
4 лет назад |
|
module
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 лет назад |
|
navigation
|
46b0aee637
NavMesh loading from zip file.
|
5 лет назад |
|
persistence
|
9a795e89f3
Update usage of TinyXML to use TinyXML2
|
4 лет назад |
|
platform
|
1b55dce613
* Workaround: Implement noinline attributes for problematic functions in str.cpp due to what appears to be GCC compiler bugs.
|
4 лет назад |
|
platformMac
|
eac0af2644
Merge commit 'c04f3ae166cf028aa005fb556906f935e52e71fb' into mac-font-stuff
|
4 лет назад |
|
platformPOSIX
|
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
|
7 лет назад |
|
platformSDL
|
633bc040d0
Update thread ids for 64bit support.
|
4 лет назад |
|
platformWin32
|
633bc040d0
Update thread ids for 64bit support.
|
4 лет назад |
|
platformX86UNIX
|
633bc040d0
Update thread ids for 64bit support.
|
4 лет назад |
|
postFx
|
555c563b39
More updating of editor icons to assets
|
4 лет назад |
|
renderInstance
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 лет назад |
|
scene
|
0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
|
5 лет назад |
|
sfx
|
633bc040d0
Update thread ids for 64bit support.
|
4 лет назад |
|
shaderGen
|
2287c28d32
be clear where we're referencing gbuffer render targets
|
4 лет назад |
|
sim
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
5 лет назад |
|
sqlite
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
6 лет назад |
|
terrain
|
438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
|
4 лет назад |
|
testing
|
a7fc407284
corrects a pair of conversions. one object oriented, one not.
|
7 лет назад |
|
ts
|
48e994f7bd
Shift file handling in importer to a standardized function
|
4 лет назад |
|
util
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 лет назад |
|
windowManager
|
431fb05b6f
get the splash screen on linux to stop corrupting the main window
|
4 лет назад |
|
.gitattributes
|
cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
9 лет назад |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
13 лет назад |