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guiArrayCtrl.cpp
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539efcb1e1
Input event changes
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13 years ago |
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guiArrayCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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guiCanvas.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 years ago |
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guiCanvas.h
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e035aa9114
GuiCanvas Callbacks
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4 years ago |
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guiControl.cpp
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98a079a797
code duplication prune. should aid in stability
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4 years ago |
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guiControl.h
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35500a87c6
initial port of the new interpreter
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4 years ago |
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guiDefaultControlRender.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
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guiDefaultControlRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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guiOffscreenCanvas.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
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guiOffscreenCanvas.h
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8b43ff3465
Update guiOffscreenCanvas.h
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9 years ago |
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guiScriptNotifyControl.cpp
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c0eec93d55
Avoid nameclash in guiScriptNotifyControl fields
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5 years ago |
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guiScriptNotifyControl.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
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guiTypes.cpp
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98a079a797
code duplication prune. should aid in stability
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4 years ago |
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guiTypes.h
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98a079a797
code duplication prune. should aid in stability
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4 years ago |