AzaezelX d07d113246 blatantly ganked from T2D; adds rotation as an option for drawbitmap 4 years ago
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. 5 years ago
buttons 98a079a797 code duplication prune. should aid in stability 4 years ago
containers 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
controls d07d113246 blatantly ganked from T2D; adds rotation as an option for drawbitmap 4 years ago
core f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 years ago
editor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 years ago
game 98a079a797 code duplication prune. should aid in stability 4 years ago
shiny 76908eae3c Eliminate DefineConsoleMethod 7 years ago
theora 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
utility 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 years ago
worldEditor f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 years ago