Brian Roberts d464c450d5 Merge pull request #1259 from marauder2k9-torque/test-cubemap-mip-gen 1 year ago
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culling 175831fd30 Remove dead code comment 2 years ago
mixin efbe5e90f5 virtuals removed 1 year ago
zones efbe5e90f5 virtuals removed 1 year ago
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 years ago
pathManager.cpp 2b295fb7f0 rest of virtuals removed 1 year ago
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 years ago
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 years ago
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 years ago
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed 1 year ago
reflector.cpp ce4d861658 Test PR for generating cubemap mips 1 year ago
reflector.h efbe5e90f5 virtuals removed 1 year ago
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 years ago
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 years ago
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods 1 year ago
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck 2 years ago
sceneManager.cpp 74d847c513 fix bounds box display 3 years ago
sceneManager.h 596d13f9a4 Optimize container bin lookups 2 years ago
sceneObject.cpp a4da6727ed fix non player class pathshape jitter 1 year ago
sceneObject.h efbe5e90f5 virtuals removed 1 year ago
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 years ago
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 10 years ago
sceneQueryUtil.h e6c653c441 warnings cleanup 1 year ago
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 years ago
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 year ago
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneSpace.h efbe5e90f5 virtuals removed 1 year ago
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups 2 years ago
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 years ago
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simPath.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
simPath.h efbe5e90f5 virtuals removed 1 year ago