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T3D
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 年之前 |
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Verve
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c32345fcd1
verve mac compilation corrections - defaults for script bindings (return for one case, lack of input for the other)
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6 年之前 |
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afx
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 年之前 |
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app
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8a7c09c8fe
Clean up redundant variables
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7 年之前 |
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assets
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3fa7a0d4fa
Various fixes
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6 年之前 |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 年之前 |
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collision
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
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console
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 年之前 |
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core
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e83ec69292
Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development
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6 年之前 |
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environment
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e83ec69292
Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development
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6 年之前 |
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forest
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 年之前 |
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gfx
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35ea209827
corrects a leak found with createcomposite
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6 年之前 |
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gui
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 年之前 |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 年之前 |
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lighting
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 年之前 |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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8 年之前 |
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materials
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 年之前 |
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math
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 年之前 |
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module
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b79030ebb4
Tweaks to the Asset/Module info echo behavior to spam the console less.
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7 年之前 |
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navigation
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f00323c5b9
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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6 年之前 |
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persistence
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73cb9343d2
Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff.
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6 年之前 |
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platform
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1ec048f41d
Merge pull request #2220 from irei1as/development
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6 年之前 |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 年之前 |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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8 年之前 |
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platformSDL
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8717c6a376
Merge pull request #2300 from OTHGMars/SDL_Joystick2
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7 年之前 |
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platformWin32
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1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
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7 年之前 |
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platformX86UNIX
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547a2e28eb
no message
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7 年之前 |
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postFx
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87e9d3edbd
Correct stateblock settings to display probes more correctly without crushing other forward elements.
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7 年之前 |
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renderInstance
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8196ad9d32
Removed old code that set the BRDF texture and caused a texture profile conflict with the probe array post effect, leading to a crash.
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6 年之前 |
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scene
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 年之前 |
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sfx
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4ee8df8863
windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out)
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6 年之前 |
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shaderGen
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afa52850c3
Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork
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6 年之前 |
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sim
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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sqlite
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e5884c56a7
Sqlite Console refactor, also rename param to make tooltip function more helpful
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7 年之前 |
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terrain
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 年之前 |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 年之前 |
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ts
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2320b59bed
Activates assignment for material light maps.
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6 年之前 |
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util
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 年之前 |
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windowManager
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 年之前 |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 年之前 |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |