AzaezelX 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. il y a 1 an
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extended 212ac36cc1 Tidy up indentation in openvr changes il y a 9 ans
hifi 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
std 66cc6fb9d1 Removes current implement of shadow caching il y a 6 ans
gameBase.cpp 0cbb4fc8a1 Use bitwise instead of logical OR il y a 2 ans
gameBase.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: il y a 2 ans
gameConnection.cpp 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. il y a 1 an
gameConnection.h 15ef8b4fbe Cleaned up implementation of #712 il y a 4 ans
gameConnectionEvents.cpp 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. il y a 1 an
gameConnectionEvents.h 846cec8dff hybridize suggested approaches with older code style, passing along either a matrix or a null. il y a 1 an
gameProcess.cpp e718841467 Eliminate DefineConsoleFunction il y a 7 ans
gameProcess.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
moveList.cpp fabd5864fa uninitialized variables-t3d il y a 5 ans
moveList.h 35374f939e ExtendedMove class and support il y a 13 ans
moveManager.cpp a35d788fcc Fix for Issue #1415Move::Move() is not properly initializing bool trigger[MaxTriggerKeys]; il y a 10 ans
moveManager.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. il y a 9 ans
processList.cpp 66cc6fb9d1 Removes current implement of shadow caching il y a 6 ans
processList.h 8c65467697 process-order -- code to help positioning of objects in the process lists. il y a 8 ans
tickCache.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tickCache.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans